Stats for Population: One player, elielthepunkmonk. elielthepunkmonk joined the game in May 2023 and has since played a total of 33 games. With a win rate of 30.3%, elielthepunkmonk has achieved 10 victories. Their K/G (kills per game) stands at 1.8, resulting in a total of 61 kills. Averaging 350 damage per game, they have dealt 11,544 damage overall. Their loot collection averages 39 per game, contributing to a career total of 1,290.
Although currently rated as a no-star player, elielthepunkmonk has shown dedication and a willingness to improve. Each game presents a new opportunity for learning and growth, and elielthepunkmonk is steadily building their skills. Despite the challenges faced, elielthepunkmonk continues to participate actively in matches, demonstrating perseverance and a passion for the game.
In recent games, elielthepunkmonk has started to show signs of improvement, with occasional high-kill matches and moments of strategic brilliance. This progress suggests that elielthepunkmonk is beginning to find their footing in Population: One. By focusing on refining their tactics and honing their skills, elielthepunkmonk has the potential to rise through the ranks and achieve higher ratings.
elielthepunkmonk's journey in Population: One is a testament to the importance of persistence and continuous improvement. Each match provides valuable experience, and with time, elielthepunkmonk is likely to see their efforts reflected in their stats. The no-star rating is just the beginning, and elielthepunkmonk has the potential to become a formidable player as they continue to learn and grow within the game. Keep an eye on elielthepunkmonk as they work towards achieving greater success and climbing the leaderboard in Population: One.
Overall, elielthepunkmonk is a dedicated player who is committed to improving their performance in Population: One. Their journey is just beginning, and with continued effort and practice, elielthepunkmonk is poised to make significant strides in their gameplay and achieve higher ratings in the future.