Stats for Population: One player, Neon_ShadowWorks. Neon_ShadowWorks joined the game in March 2023 and has since played a total of 91 games. With a win rate of 17.6%, Neon_ShadowWorks has achieved 16 victories. Their K/G (kills per game) stands at 1.3, resulting in a total of 117 kills. Averaging 281 damage per game, they have dealt 25,597 damage overall. Their loot collection averages 61 per game, contributing to a career total of 5,596.
Although currently rated as a no-star player, Neon_ShadowWorks has shown dedication and a willingness to improve. Each game presents a new opportunity for learning and growth, and Neon_ShadowWorks is steadily building their skills. Despite the challenges faced, Neon_ShadowWorks continues to participate actively in matches, demonstrating perseverance and a passion for the game.
In recent games, Neon_ShadowWorks has started to show signs of improvement, with occasional high-kill matches and moments of strategic brilliance. This progress suggests that Neon_ShadowWorks is beginning to find their footing in Population: One. By focusing on refining their tactics and honing their skills, Neon_ShadowWorks has the potential to rise through the ranks and achieve higher ratings.
Neon_ShadowWorks's journey in Population: One is a testament to the importance of persistence and continuous improvement. Each match provides valuable experience, and with time, Neon_ShadowWorks is likely to see their efforts reflected in their stats. The no-star rating is just the beginning, and Neon_ShadowWorks has the potential to become a formidable player as they continue to learn and grow within the game. Keep an eye on Neon_ShadowWorks as they work towards achieving greater success and climbing the leaderboard in Population: One.
Overall, Neon_ShadowWorks is a dedicated player who is committed to improving their performance in Population: One. Their journey is just beginning, and with continued effort and practice, Neon_ShadowWorks is poised to make significant strides in their gameplay and achieve higher ratings in the future.